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anthropomorphism
IPA:
Dictionary definition of anthropomorphism
The attribution of human characteristics, emotions, and behaviors to non-human entities, such as animals, plants, or inanimate objects.
"The advertising campaign used anthropomorphism to create a cute and relatable mascot."
Detailed meaning of anthropomorphism
It is a type of personification, in which non-human things are given human-like qualities. The term comes from the Greek words "anthropos" meaning "human" and "morph" meaning "form" or "shape."
Anthropomorphism is a common feature in many forms of art, literature, and folklore. It can be found in stories and myths in which animals, plants or inanimate objects are given human-like characteristics, such as the ability to speak, think, or feel. It is also commonly used in children's literature and in animated films and TV shows, in which animals are portrayed as having human-like personalities and characteristics.
Anthropomorphism can also be used in a more general sense, to refer to the tendency of humans to project their own characteristics, emotions and behaviors on to non-human entities, whether in art, literature, or in everyday life. It is also used in fields such as psychology, cognitive science, and philosophy, to understand how humans perceive and relate to the world around them. Anthropomorphism is also used in AI, Robotics, and Human-Computer Interaction to design interfaces and systems that are more intuitive and easier to interact with for humans.
Example sentences containing anthropomorphism
1. The anthropomorphism of the computer program in the science fiction story was a way to explore the concept of artificial intelligence.
2. The anthropomorphism of the car in the animated movie was a way to give it a personality and make it more appealing to children.
3. The children's book used anthropomorphism, giving animals human qualities and personalities.
4. The artist was experimenting with anthropomorphism, creating human-like figures from inanimate objects.
5. The scientist was critiquing anthropomorphism, arguing that it oversimplifies complex animal behavior.
6. The anthropomorphism of the animals in the children's book made them relatable to the young readers.
History and etymology of anthropomorphism
The noun 'anthropomorphism' has its etymological roots in Greek. It is derived from 'anthropos,' which means 'human,' and 'morphe,' which means 'form' or 'shape.' When combined, 'anthropomorphism' signifies the attribution of human characteristics, emotions, and behaviors to non-human entities, such as animals, plants, or inanimate objects. This term reflects the human tendency to project our own qualities onto the world around us, often as a way to understand or relate to the unfamiliar. 'Anthropomorphism' is a fundamental concept in literature, religion, and art, where it allows us to imbue non-human entities with relatable human traits, fostering empathy and understanding, but it also carries the potential for oversimplification and misunderstanding when applied inappropriately.
Further usage examples of anthropomorphism
1. The philosopher was discussing anthropomorphism, examining its impact on human perspectives and beliefs.
2. The religious texts were full of anthropomorphism, portraying gods and spirits with human qualities.
3. The psychologist was researching anthropomorphism, investigating its role in social and emotional development.
4. The anthropomorphism of the natural elements in the folktales helped people understand and respect them.
5. The fiction writer was employing anthropomorphism, making use of personification to evoke empathy.
6. The anthropologist was studying anthropomorphism, exploring its significance in various cultures and traditions.
7. The computer scientist was implementing anthropomorphism, designing user interfaces that mimic human interaction.
8. The anthropomorphism of the gods in the mythology was a way to understand their actions and motivations.
9. The environmental activist was using anthropomorphism, giving natural features and ecosystems human personalities.
10. The cultural critic was reflecting on anthropomorphism, considering its implications for our relationship with nature.
11. The anthropomorphism of the robots in the movie was a way to make them more relatable to the audience.
12. Anthropomorphism in children's literature makes characters relatable.
13. Some see anthropomorphism as a way to understand animals better.
14. The film's success relied on the clever use of anthropomorphism.
15. Anthropomorphism can lead to misunderstandings about animal behavior.
16. The cartoon used anthropomorphism to convey complex emotions.
17. Anthropomorphism can be found in mythology and folklore.
18. Philosophers debate the implications of anthropomorphism in science.
19. Anthropomorphism enriches storytelling by giving life to inanimate objects.
20. She studied the role of anthropomorphism in human cognition.
21. Anthropomorphism can help people connect with nature.
22. Critics argue that anthropomorphism can oversimplify reality.
23. The use of anthropomorphism in advertising is widespread.
24. Understanding the limits of anthropomorphism is essential in research.
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Suffix -ism, SAT 10 (Scholastic Assessment Test), Mystery and Mastery, Art and Creativity
embodiment,imputation,incarnation,personification,portrayal,representation
ascription,characterizing,humanization,likening,personalization,projection
Synonyms for anthropomorphism
Quiz categories containing anthropomorphism
personification, dehumanization, objectification, depersonalization
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